New Gaming Preview Trailer: Lost Words

Publisher Modus Games and developer Sketchbook Games, recently unveiled at the New York Game Awards, Lost Words: Beyond the Page, “an inventive and touching tale of a young girl’s personal growth.” Also, a puzzle platformer, mixed with fluid, dreamy animation.

This new trailer above is narrated by the game’s female protagonist, Izzy, provides a glimpse of the fantasy world of Estoria and the moving emotional journey of a young writer using creativity and her journal to deal with life’s adventures. Izzy’s recollections and imagination inspire breathtaking scenes of a vibrant, evocative world, unfolding new moments within an emotional story brimming with joyous, childlike zeal and mounting poignancy as that innocence adapts to life’s realities.

Lost Words: Beyond the Page featured a narrative script from writer Rhianna Pratchett (daughter of fantasy writer Terry Pratchett). Her writing credits span through two decades, and includes such notable story-driven hits hits as Bioshock Infinite, Tomb Raider (2013), Rise of the Tomb Raider, the Overlord series, Mirror’s Edge, and more.

Lost Words is set for a Spring 2020 launch on Nintendo Switch, PC, PlayStation 4, and Xbox One. To read more about Lost Words: Beyond the Page, visit the official site,

GRIS, an upcoming beautiful and surreal game revealed


Nomada Studio and Devolver Digital have announced GRIS, a serene and evocative narrative experience, for Nintendo Switch and PC later this year.

Free of danger, frustration or death, players will explore a meticulous designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.


GRIS is a hopeful young girl lost in her own world dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.

Based in Barcelona, Nomada Studio is composed of experienced developers and artists outside of video games with disciplines in illustration, painting, and graphic design. Featuring art from noted artist Conrad Roset and the music of Berlinist, GRIS is their debut title as a team.

GRIS will be playable at Gamescom and PAX West, later this month. Follow @nomadastudiobcn and visit for more  information on the game.

French animated film THE GIRL WITHOUT HANDS, heading for US screen showings.

This week, film distributor GKIDS (Guerrilla Kids International Distribution Syndicate), released a new trailer and releases dates for its sublime The Girl Without Hands French animated film, based on the Brothers Grimm fairy tale. The film opens in New York at the IFC Center on July 21, 2017, and in Los Angeles at the Laemmle Music Hall on August 4.

The Girl Without Hands (French: La Jeune Fille sans mains) is directed, written, edited, and animated by Sébastien Laudenbach in his feature debut. Laudenbach animated the entire film on his own, with hand-painted crafting. Featured voicework will include Anaïs Demoustier (The New Girlfriend) and Jérémie Elkaïm (Declaration of War). The film premiered in the ACID section at Cannes, was nominated for Best Animated Feature at the César Awards, and won both the Jury Prize and the award for Best French Film at the Annecy Animation Festival.

“In hard times, a miller sells his daughter to the Devil. Protected by her purity, she escapes from the Devil who, in revenge, deprives her of her hands. So begins her long journey towards the light… but in spite of her resilience and the new protection of a handsome prince’s estate, the Devil devises a plan of his own.”

The new trailer:


The Girl Without Hands is planned for more select theaters after it’s US premiere. For more info, visit

New MAZINGER Z film is coming, see the teaser trailer now…

Toei Animation gave its first look at the highly-anticipated Mazinger Z feature film at the recent Annecy International Animation Film Festival, in France.

With an introduction from Mazinger Z’s original creator, Go Nagai, and producers Ichinao Nagai and Yu Kanemaru, attendees at the Annecy International Film Festival on June 14 were treated to an exclusive look at what the talented team at Toei Animation has been working on these many months. Here’s the teaser trailer:

And, here are some added details also announced at the festival:

It’s not an adaptation or reboot, but a sequel! The film’s brand-new story takes place ten years after the final episode of the 1974 TV series. Humanity was once in danger of its downfall at the hands of the Underground Empire, which was led by the evil scientist Dr. Hell. Koji Kabuto piloted the super robot Mazinger Z, and with help from his friends at the Photon Power Laboratory, he thwarted Dr. Hell’s evil ambitions and returned peace to the world. It’s been ten years since then… No longer a pilot, Koji Kabuto has taken after his father and grandfather by starting down the path of the scientist. He encounters a gigantic structure buried deep beneath Mt. Fuji, along with a mysterious indication of life… New encounters, new threats, and a new fate await mankind. The former hero Koji Kabuto has a decision to make about the future: whether to be a god or a demon… This grand action film depicts the fierce battle fought by the people and Mazinger Z–once again entrusted with the future of mankind!

Toshiyuki Watanabe Will Score The Film. He’s the son of Chumei Watanabe, a giant of the Tokusatsu music world, known for being on the front lines of creating opening songs for Showa-era anime and hero shows, including the Mazinger Z  opening theme.  The film will have a revised theme, sung by Ichiro Mizuki with a full orchestra.

More details of the Mazinger Z film to be announced. Check back on for more details. In the meantime, here is the official teaser poster…

The Interesting Indie Game Trailers of E3 2017

Another Electronic Entertainment Expo has come and gone. with it, much hype over the new consoles, peripherals, and the flagship titles based on established properties and well-known franchise icons. Many promises are made through ridiculous press conferences,  leading to some broken and others with excessive DLC paywalls.

But among all the possible hits, are some shiny gems in the multiverse of interactive entertainment, mostly from the big console gaming juggernauts. Such promote themselves through visually sweet trailers, giving gamers a forward look. Others can be easily missed, as the mainstream entertainment media tends to gravitate towards the safe, familiar properties in promoting the new gaming eye candy.

So, we look towards the curious and interesting games based on the trailer content, built from many lesser-known developers. Check these out…


Developer: StudioMDHR
Platforms: Xbox One, Windows 10, Steam Release Date: September 29

Thoughts: I love the visual 60fps motion style, looking nearly hand drawn with every shot. But looking further, as some fantastic and deeply imaginative design concepts; much in spirit with the early Disney era of earliest animation that inspired this.


Developer: Beethoven & Dinosaur
Platforms: Xbox One, Windows 10 Date of release: TBA

Thoughts: Another visually catching game, and a curious story to match.  There is a feeling with the style, reminding me The Yellow Submarine, and other psychedelic music videos of yesterday.


Developer: Inti Creates Publisher: 505 Games
Platforms: Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Nintendo Switch, and Xbox One
Date of release: Spring 2018

Thoughts: As a huge fan of Castlevania: Symphony of the Night and the later Castlevania Nintendo DS games, I share the excitement in seeing composer Michiru Yamane  and producer Koji Igarashi working together on this independent spiritual successor to those special games in the franchise.


Developer: Asobo Publisher: Focus Home Interactive
Platforms: PlayStation 4, Xbox One and PC Date of release: TBA

Thoughts: Not much is known about this game just yet, other than its teasing me with rats. This has potential.


Developer: Mercury Games
Platforms: PlayStation 4, Xbox One and PC Time of release: Late 2017

Thoughts: Since Overwatch, I notice a huge trend in these colorful shoot-em-ups. But Raiders of the Broken Planet seems to present a large narrative to its story, with something more than cosplay ideas.


Developer: Blueprint Games
Platforms: PlayStation 4 (exclusive) Time of release: 2018

Thoughts: Th awesome classic from the PS2 era is getting an updated revival. The original is also a prime example of how a game with a powerful story and graphics to match, and just as moving as a motion picture film, for what it brings to the heart.


Developer: Odd Tales Publisher: Raw Fury
Platforms:  Xbox One and PC Time of release: 2018

Thoughts: I see a wonderful looking game with some classic Blade-Runner-esque cyberpunk elements. My wallet is ready.


Developer: Moon Studios
Platforms: Xbox One and Windows 10  Time of release: 2018

Thoughts: The original Ori and the Blind Forest, is an essential masterpiece for lovers of side-scrolling cinematics.  This sequel pushes the haunting sounds and vibrant visuals of the original to a new level, of which I hope will eventually come to other platforms as well.


Developer: Andrew Shouldice
Platforms: PC, Mac, consoles TBA  Time of release: 2018

Thoughts: Another game with a unique feel, with a bit of a classic Legend of Zelda vibe going on.

That’s all for now. If you know of any good upcoming games missed up, announced or promoted through E3 2017, let us know below!


LAST DAY OF JUNE, a bittersweet interactive story in development

Italian independent studio Ovosonico and indie publisher 505 Games recently announced their first project together,  Last Day of June, an interactive adventure.

The Last Day of June is an interactive adventure from an all-star collaboration of creators including critically acclaimed director Massimo Guarini (Murasaki Baby,  Shadow of the Damned, Naruto: Rise of a Ninja), award-winning musician and record producer Steven Wilson, and Jess Cope (animator on Tim Burton’s “Frankenweenie” and director for Metallica’s “Here Comes Revenge” music video).

Last Day of June aims to be a true artistic innovation. Visualizing a bittersweet story told through a welcoming, painterly world, the role-playing exploration game showcases the beauty of life and love, but also the contradictions of loss, as seen in the first teaser trailer:

“With  Last Day of June, my vision is to create a riveting emotional experience that connects with the broader audience of human beings,” said Massimo Guarini, founder and CEO, Ovosonico. “People feel comfortable broadly saying they don’t like video games without ever really trying them, but never say that about movies or music or art – there’s always something they can identify with. I believe games can be just as universal and relatable, and that’s what we’re attempting to show with this project.”

Last Day of June is a poignant single-player journey that progresses participants from a viewer joining Carl and June on what begins as a magical outing to their favorite spot, to a character deeply intertwined in the narrative, as they try to unlock the sequence of events that could save the day – and June’s life. In this cinematic experience, players will solve emotionally challenging puzzles in an attempt to turn back time, compelling them to ask themselves “What would you do to save the one you love?”

Last Day of June is currently in development for PlayStation 4 and PC and planned for release later in 2017.


Square Enix Ltd. recently unveiled an all-new cinematic trailer for Final Fantasy XII: The Zodiac Age.

And, here it is:

“In Final Fantasy XII: The Zodiac Age, players are transported to the grand world of Ivalice where magic is commonplace and airships fill the skies. War has engulfed the kingdom of Dalmasca, leaving it in ruin and uncertainty. Princess Ashe, the only surviving heir to the Dalmascan throne, devotes herself to the resistance to liberate her country. Accompanied by Vaan, a young man who lost his family in the war, together these unlikely allies and their companions lead the fight for the freedom of their homeland.”

The is an updated version of the Playstation 2 classic released over a decade ago, with new HD remastered graphics, 7.1 surround sound, gameplay improvements, new game modes and more.

Final Fantasy XII: The Zodiac Age will be available for the PlayStation 4 on July 11th, 2017. For more information, visit:

Personal thoughts: I thought I said goodbye to the original game of long ago, but suddenly its strange beauty in both the story and gameplay calls me back (espcially from this trailer). the original was not my favorite of the Final Fantasy RPGs but does have a special place in my collection for what it was looking to do. I really like the character designs, though not as emotionally invested in them as a group. I think this because there was more game than story content. The challenge and better part of the game is within configuring the characters for combat and the difficult side quests. I think I will pick this up eventually, in hopes that this version will be a truer, more defined version of the original.

Nintendo Direct announcements: The many Switch games up and coming

Here below, are all the games featured through Nintendo Direct recent livesteam event, upcoming for the Nintendo Switch.

Mario Kart 8 Deluxe

Available: April 28, 2017

Splatoon 2

Available: July 21, 2017


Available: June 16, 2017

Ultra Street Fighter II: The Final Challengers

Available: May 26, 2017

Minecraft: Nintendo Switch Edition

Available: May 11, 2017

Sonic Mania

Available: Summer 2017


Available:July 25, 2017

Disgaea 5 Complete

Available: May 23, 2017

Puyo Puyo Tetris

Available: August 25, 2017


Available: Fall 2017

Sine Mora Ex

Available: Summer 2017

Battle Chasers Nightwar

Available: Late Summer 2017

Payday 2

Winter 2017

Namco Museum

Available: Summer 2017

And a few more games with no official trailers yet:

Sonic Forces

Available: Holiday Season 2017

Project Mekkura

Available: Summer 2017 (via the Nintendo eshop)

Rayman Legends: Definitive Edition

Available: 2017

New Game Trailer – Mighty No. 9

Mighty No. 9 – Beat Them at Their Own Game | PS4, PS3, PS Vita

  • Release Date: September 15, 2015
  • Publishers: Deep Silver, Development:  Comcept USA, Inti Creates
  • Platform: PS4, PS3, PS Vita, 3DS, XB1
  • Official Site:


“Classic Japanese side-scrolling action, evolved and transformed by Keiji Inafune, an all-star team of veteran Mega Man devs…and YOU!.”

Original Kickstarter campaign, as it was successfully crowd-funded.  Mighty No. 9 is the spiritual successor to the original Mega Man X side-scrolling game classics, and the creation of Keiji Inafune.  Inafune, is best known for his work as the original co-character designer of the Blue Bomber, and designed many other characters throughout the Mega man and Mega Man X series, while as producer to many throughout the series. Mighty No. 9 is his personal project from his own company, Comcept.

Personal Thoughts:

I am a huge die-hard fan of the Mega Man X and Mega Man: Zero spinoff games, as I have played many times over the years. Now, those games feel further distant as classics from a past age. Since then, I felt the side-scrollers of our modern era have slowed down. Yes, there have been good games..but nothing comes to mind matching that action packed intensity, dynamic control, and the music/visual feel of the magnificent Mega-Man X series.

I couldn’t put my finger on why we have not, until I saw the first looks of the Mighty No. 9 game via the Kickstarter, last year.  I see the heart and soul back from the Mega Man games, via the return of Keiji Inafune, who put his imagination and vision from that, into this. I see it all, plain as a summer’s day…but with awesome robot-on-robot action all around.

Screenshot 2015-06-03 23.24.02

It;s all back, with the dashing, high jumps and pew-pewing. The crazy power-ups and special upgrades, I see. The crazy enemy bosses, with some unique angle of sophistication in their design and environments. And those designs, still that classic inventive touch by Inafune. I see again, that combination of vibrant colors, sharp edges; brought together with childlike wonder and imagination.  The hyperquick smooth control of the character calls me back, with the true extent of what platforms must bring (not just the nostalgia), and beyond. To me, this thrill of good side-scrolling action is like going through a comic-book, but sped-up with uncountable pages. Panels, screens..same difference..right?

Overall, Mighty No 9 is a brave new world in wait for its new fandom, without the convoluted burdens of the old history of Mega man. I can’t wait to press start, and see how many years will the whole gameplay experience take me. This is Inafune’s own child now, to own to raise and grow. Best of all, it’s with the fans, of the old and new; who together helped make it all possible.

– Orion T

Screenshot 2015-06-03 23.24.08

Game Trailer – Evoland 2

Evoland 2 Official Trailer

  • Release Date: Summer 2015
  • Publishers: Shiro Games
  • Platform: Windows, probable others in the future.
  • Official Site:
  • Notes: Sequel to the first Evoland game. It is schedule to be released for the summer of 2015, hoever can be preordered now from the Evoland 2 official site.


“Evoland 2 is the spiritual successor to the original Evoland with its graphics style changing as you travel through time and it’s gameplay evolving as you move along the storyline. It is also a much bigger game and a classic RPG at heart, with a complex scenario based on time travel, dozens of characters with their own backgrounds and ambitions and vastly different gameplay styles that are linked to the story and the player’s actions. Full of humor and references to classic games, the aptly named Evoland 2, A Slight Case of Spacetime Continuum Disorder will bring a truly epic and extraordinary adventure, unlike anything you’ve ever played before!.”

– Official site,

Personal Thoughts:

I enjoyed the hell out of the original Evoland, though it was short and easy for this experienced player.

The original was more than the quirky premise of the many past console RPG games since the mid 1980s. The gameplay contained much on reverential humor, poking fun at tropes and overused plot devices. Players like myself got the frequent snark, especially at some cumbersome elements (yes, village music is terrible), as it just went ahead and reused them anyway (argh, not another random encounter!). The main characters (Kaeris, Clink) were often parodies or tributes (pick one), of one or more beloved gaming icons.  The gameplay was solid and good, accompanied by a good soundtrack.

However, all was short and very limited. The land, very small and the changing elements of the game from classic to modern was too few, for being such an original concept that added to this game’s uniqueness. The ending felt rushed, and unfulfilling. All that was left, were hidden dungeons and some mundane side questing. This was acceptable for the price I paid, but I wanted more.

And now, we get more in Evoland 2. The trailer reveals much, and more into the history of gaming. I can tell the original creator (or creators), put a lot more into this. I see fighting games, shooting games, puzzle games..all no doubt are accounted for in the similar humor-filled homage-filled tone of the first. I also see a bit more of what the changing style of the original, hopefully not following a chronological order and adding to the story itself. The game is also likely bigger than the first, as all sequels should. I can also hope for some ridiculously overly expansive and contrived story development, that will expand upon the overly simple script of the first. Also, I have no doubt the gameplay and soundtrack will be just good, perhaps better than the first.  The new challenge elements look good, especially the side-scroller play. I look forward to all this nostalgia, with hopefully more meta humor added in.

Yes to Evoland 2.  I look forward!

– Orion T