Short Film Find: Blade Runner – The Aquarelle Edition

Blade Runner – The Aquarelle Edition

  • Animator: Anders Ramsell
  • Published: Nov 8, 2013
  • Source:
  • Note: Music and dialogue from original Blade Runner film

Synopsis: “This animation consists of 12 597 handmade aquarelle paintings, each painting is approximately 1,5*3cm in size. Together they form my 35-minute long paraphrase on the motion picture Blade Runner (1982) by Ridley Scott.”

Personal Thoughts:

Today, Blade Runner reaches its 35th anniversary of it original première date in 1982. The film may seem a bit lengthy and dry to some, with themes that go beyond your typical science fiction films of its time, including religious and philosophical symbolism, overreaching globalization, environmentalism. Such is much to take in, for those looking for more meaning in their imaginative storytelling. But I think the real cultural impact of this film, stays with the amazing visual direction, cinematography, set designs, and soundtrack. Such would influence and inspire countless persons towards creating their own dystopian visions and building upon the cyberpunk movement for decades after.

Meanwhile, this Aquarelle Edition is a beautiful and moving tribute to the original visuals of the film, breaking down the shapes and colors into stunning paintings. After 35 years, the original Blade Runner film will continue to inspire new generations to build upon it, and find their own artistic interpretations.

With that inspiration in mind, check out this trailer by the same animator Anders Ramsell, Genderness; done in the same style and narrated by Rutger Hauer….

Stop-Motion Animated Film: The Misadventures Of Rick And Morty

The Misadventures Of Rick And Morty

Synopsis :

A short fan-made film based on the hit Adult Swim TV show, Ric and Morty.

Voices are done by Justin Roland..the original voice actor, co-creator, and writer of Ric and Morty.

Personal Thoughts:

First off, I love Ric and Morty. I love Claymation style stop-motion here.

But, this is something more than the sum of the two. This work is a clear case of why fan-made films are important to the overall independent shorts scene on the streaming webs. To love a fantastic, well-regarded series work and then absorb a different creative take of the same is a wonderful addition to our current pop-culture.

Furthermore, I would love for Dieter Wagner (video creator)  to do an entire canon episode of Ric and Morty, perhaps presenting this 3-D take as a parallel universe. With this collaboration done with the original voice talent and co-creator (Justin Roland), perhaps something is already in the works. Or, maybe this is canon of some parallel universe. With Ric and Morty, anything is possible.

For this short time presented, the video is fantastic work and feels like part of the show for its comedy style. Having the original voice actor and musical score helped too. I want more.

– Orion T

Short Film Find: State Zero by Andrée Wallin

State Zero – post apocalyptic short by Andrée Wallin from Andree Wallin on Vimeo.

State Zero – post apocalyptic short by Andrée Wallin

  • Director, Writer: Andrée Wallin
  • Producer: Claire Fleming
  • Published: May 4, 2015
  • Source:

Synopsis (from the Youtube site): “In the near future, the capital of Sweden has turned into a post-apocalyptic wasteland. We join four soldiers on a routine mission in ‘Zone 3’, with the assignment to investigate an old surveillance tower that just went offline. That’s the setting in first-time director Andrée Wallin’s short film. With Andrées direction, renowned visual concepts and designs, this short film is something extraordinary. Produced by Claire Fleming, the film was shot in London with an international cast, while all exteriors were shot in Stockholm. With incredible CGI and VFX by Bläck, this looks like an excerpt from a big budget blockbuster.”

Personal Thoughts:

State Zero is fantastic and professional work, and enough to keep this science fiction fan in suspense.

The visuals are near perfection, as almost no shot goes unwasted in presenting the mood and sequence of events. The special effects seem practical, to not so much wow the viewer, but keep up a believable setting and situation. We have this outside world of “present day” Stockholm, Sweden; a mesh of a familiar world gone astray, still for reasons unclear. The effects of decay, and nature reclamation show through great scans and beautiful filmography; especially from above and afar. The interiors show enough curiosity for us to explore with the cast; where if not for duty, this would be fun with all the mystery of the creepiness that happened before. I feel every light source, every space of abandoned equipment, the use of darkness are examples of great cinematography.

The military tech seems practical, and well prepared before any players to begin their slow descent into some survival horror 1st person mode. However, I am glad the movie did not go wasted into some long stereotypical gaming cut scene type. We do not know much on the persons involved in this mission, other than their purpose and drive to see matters done to their completion. This is enough, as I look on with personal interest. We finally meet the humanoid creatures, perhaps responsible for civilization’s decline, or taking advantage of it. Either way, they look awesome in their creepiness and digital-aided effects.

The story setting itself, not so much original. It sticks to a premise that usually works well. A post-apocalyptic world, now slowly regressing back. Leftover humans must organize and fight back together, probably. All the thrills are here with a civilization slowly taken back by nature, where our first world problems are finally put to rest. The clues to what may have happened are there, though not explained. What may have happened, could be explained by the inhumane human engineering done in the beginning, brought up later in the end. It’s creepy stuff, and believable as scientific experimentation and augmentations are being done today. This leads upon the science fictions to give us subtle warnings on the dangerous unknowns we face, should we continue.

Now, the better part of this story I enjoy is near its ending, as we slowly understand there may be more to some monsters than meets the eye. Sure, we have some sort of military strategy, and some tech to handle it all. But what about these creatures? They seem to show more humanity to the regular humans than what was initially planned for them. Do this new world belong to them, or will be forgiveness and understanding to perhaps correct the mistakes that brought them there? Hard to say in such a short film, but the changing point in this does leave room for questions.

State Zero is brilliant, and thoughtful. I would love another short film set in this world, perhaps giving a different view expanding upon the themes of this video. If not, then at least more excellent work from Andrée Wallin as director and writer.

– Orion T

Short Film Find: TIE Fighter, by Paul “OtaKing” Johnson

TIE Fighter – Short Film

  • Creator: Visuals, animation, directing by Paul “Otaking” Johnson (Otaking77077),
  • Musical score: Zak Rahman, featuring “Interdictor.” Link here.
  • Published: March 24, 2015
  • Source: Deviant Art site –
  • Notes: Independent fan film

Synopsis: “What if there was an Empire-focussed short Star Wars animation, drawn with the crazy detail and shading of classic 80s anime that’s all but vanished from Japan nowadays?.” An awesome throwback not only to the original Star Wars trilogy, but the TIE Fighter PC game, and great classic science-fiction anime.

Personal Thoughts: I have loved every bit of Otaking’s work since his awesome throwback to Doctor Who. Paul puts his heart and soul into his passions and fandom, combining great talents in both animation and production.

Back in the day, I played Star Wars: TIE Fighter for the PC (released in 1994). I see the short out and glory for the Empire in respect for that game, a sort of propaganda film for the winning team. Here, the Empire portrays itself as sort of Intergalactic peacekeepers, weeding out the Rebellion vermin. The Empire commander (Gaunt) shows why he is  paid the big bucks. But the hunt becomes not so easy, as the Rebels put up an honorable fight, with some intense rivalries put to the max. Yet in the end, all is futile. But until then, we see subtle reminders of why the Empire was most terrifying in the movie, Empire Strikes Back. It was those damn Star Destroyers. Their size and arrowhead shape reveals the power and ominous nature of the Empire’s extensive reach.

The music strays from the original theme at times. Yet, it feels right as this the artist vision of the theme based on the game more than the movie. The original game had variations on the Imperial March theme as well. But the guitar rift them gives it a bit more energy and mind of its own, much like the animation. The animation is bleeding awesome with its fluidity and continual sequenced action. The details are crazy intense, right down to the cockpit buttons.

The story needs no narration or words, as the animation tells so much with its detail, one doesn’t even need to familiarize oneself with Star Wars to appreciate. Meanwhile, the anime influence reminds me of the great classics involving intergalactic warfare including Star Blazers, Macross, Gundam, Legend of the Galactic Heroes, and many more. Furthermore, there are some major extra story details and info on a link Otaking provided – click here for that. Well worth a read, and greatly enhances the video presentation.

Hats off to Paul Johnson for this, and a huge thanks. As much as I love his Doctor Who and Star Wars tributes, I would next like to see his next work to border on something totally original, bred 100% from his own imaginations. I would love to see more of his own concepts and then brought to life with his own great talents,, matching all the love he put into this. Or just surprise us, with more twists. I welcome any further work from the great Otaking.

– Orion T

Paul Johnson’s original poster art, from his Deviant art page at