Untogethered
- Director, Writer: Ryan Chatfield
- Producer: Amy Rockman
- Published: Jan 17, 2019 via the DUST Youtube channel
Synopsis: “A hacker named Quinn infiltrates a cult, who are slowly killing off its members, in order to save her estranged sister, Harper. Untogethered is a sci-fi/action/drama about a hacker named Quinn who seeks to rescue her terminally ill sister, Harper, who is deeply involved cult named Sacred Paradise, who claim to grant their who claim to grant their members access to the mythical paradise called Evila. Quinn infiltrates the cult and ventures into a virtual reality world to find her sister. With difficulty, Quinn convinces Harper to follow her as they traverse the fantasy world while being chased down by virtual security and the cult leader, Mother, in order to find their way back to reality.”
Personal Thoughts:
I love little stories of the extent of total immersion technology could take us, which are usually never good. So, they become weird cautionary tales, but sometimes saved by a hero like Kevin Flynn, James Murdoch, or Neo.
Which brings to mind this short, which could have taken an entire movie length, but shortened to some decent action and key plot points towards a somewhat satisfiable end for the protagonists. I like the production for its use of VFX, colors, and music. But, I felt it could use a little more story. But that would take more time, and away from the “short.” Perhaps, I was thinking more than I should here…
While watching, I ponder on how far will technology giants in the future go in promoting immersive tech, towards the control of consumers into these special “cults.” Some video games are starting on this now but not quite VR. Take the game Fortnite, for example. It’s initially a free game that takes users into this paradise of fun, expansive usability, leading them to want more and sacrifice piles of earned money in the real world for “V-Bucks”, into more involvement of the artificial life. Fortnite has made for than 2.4 billion US dollars in 2018. The collected hours of its many users, from both the time earned into purchasing the V-Bucks and the game itself, can be put into many lifetimes now.
Or maybe, this is just a short and cheesy sci-fi film warning us of nothing.